Showing posts with label elearning. Show all posts
Showing posts with label elearning. Show all posts

Saturday, November 21, 2009

TWITTER, MY DEVLEARN CONFERENCE COMPANION


Devlearn 2009 wasn’t my first conference but it was with the eLearning Guild. Their promotions and catalog of topics captured my interest at a time when I am looking for solutions to learning and training challenges. Since it was a gathering of “Learning Techies”, I expected an underground network of Twitter users who would undoubtedly share their thoughts on sessions they were attending, organize meet-ups via the viral effect of Twitter, and guide the niche to areas of interest throughout the convention. Historically, this had always been my experience with social media at many conferences. I decided I wanted more and identified my goals for the conference. These goals were:

Goal 1: Identify leading trends in elearning design and delivery to solve my challenges

Goal 2: Engage in the learning experience (One of the goals Twitter enhanced the most)

Goal 3: Network with thought leaders and practitioners in the training field.

Goal 4: Promote my expertise within the area of training design and content development

Goal 5: Have fun.

My goals were simple and fairly standard but having experience with many conferences, I realized there were degrees of success. These were hindered or helped by my motivation and conference logistics. Let’s face it, we can’t be in all places at the same time, or can we.

Following are the top 10 ways Twitter helped me meet and in some cases exceed my conference goals for Devlearn 2009.



  1. I was able to experience the content of several (concurrent) sessions while attending the most interesting (to me) ones live.


  2. I was able to maximize my precious time posting or reading tweets when speakers were less than engaging or informative. Not saying others weren’t interested in the speaker at those moments, I simply wasn’t and didn’t have to be held hostage listening to stories. As a presenter myself I will be sensitive to the potential karma coming back at me on this one.

  3. Twitter became my notebook where I was able to capture ideas, share them, receive back channel feedback on a tweet, create a deeper dialogue on the note and ultimately gain greater insight into the topic through the collective intelligence of those willing to collaborate on the initial idea.

  4. I became a part of the pre-conference community who built up the suspense of meeting each other live in San Jose, CA. This was the first conference I went to (of which I have never previously attended) where I was greeted by people who recognized my Twitter Avatar. I felt like I had been a part of the Devlearn community for years yet I was essentially a stranger to it.

  5. Some presenters, followed up post conference with responses to my conference tweets. This allowed the learning and networking experience to continue (at this point, indefinitely).

  6. My tweets (like everyone’s) became part of the conference (vibe, pulse, and voice) with people hovering around a monitor posted in the registration area. I was part of the learning experience, a contributor as opposed to traditional participation. This made me feel vested and a part of everyone’s learning.

  7. I was able to network with people who by the shear logistical challenges, we may never have met, virtually or not and been able to share our thoughts and experiences with each other. One of the presenters literally used my name when responding to a question I asked (live). In and of itself, no big deal, but he couldn’t see my name badge and later informed me he was wondering when I was going to start tweeting for his session. He recognized me from my Avatar. I was glad to oblige.

  8. I became part of the Devlearn experience as I participated in the live #Lrnchat session.

  9. I Met a wonderful group of people whom I hope will foster into a group of friends. Although spread throughout the world, I can read their tweets as if I am in a cubicle next to them listening to them tweet about their thoughts on Learning every day.

  10. Learned that if ever lost in a city one of the greatest urban navigators was a New Zealander who helped us find a hidden restaurant and gave us all a great story to go home with. It must be a middle earth thing. She didn’t even use a compass and I didn’t see any stars that night. Thanks @schnicker.

Some of the people I met live or virtual during the conference whom I feel are great resources for learning and development are (please forgive me if I left anyone out):


@bschlenker, @mrch0mp3rs, @koreenolbrish, @schnicker, @kelticray, @LearningPutty, @espnguyen, @marciamarcia, @quinnovator, @robrobertson, @safetysparks, @dr_kg, @badsquare, @aveyca, @srcrawf2, @Kelly_smith01, @gminks, @tonykarrer, @chrisstjohn, @moehlert, @xicanowan, @writetechnology @jeddgold, @kristencromer, @jenebean, @ranig2u, @shantarohse, @elearning @tim_m_martin

Twitter helped me enhance my live and virtual experience with Devlearn. There is still room for improvement though. I would like to see more presenters use Twitter to reach those who are not in the session or to make the general sessions more interactive. Twitter doesn’t have to be a post presentation summary but can be a way of building the live conversation. Twitter can also be a live sentiment reader when the speaker makes a point. The greatest value I experienced through the week was when the dialogue branch-expanded as opposed to a traditional linear conversation. Congratulations to the elearning Guild for making Twitter one of the informal keynotes who still has a lot to say and for helping me achieve my conference goals.

I can be reached on Twitter @TerrenceWing

Tuesday, November 10, 2009

29 Take Aways on Enterprise Learning in Virtual Worlds

The following are my tweets from the DEVLEARN 2009 Pre Conference Session on "Strategies for Enterprise Learning in Virtual Worlds. Special thanks to Koreen Olbrish of Tandem Learning and David Anderson from Articulate. The format of this blog simply gives some of the key learning points I gathered from the session.

Screenr is free ! RT @SafetySparks: Screentoaster.com and screenr - two useful tools for immediate screen casts. #dl09 #astdabout 7 hours ago from TweetDeck


When building in SL be sure to buy from vendors who let you alter and copy products #dl09 #dl09-p2 #astdabout 7 hours ago from TweetDeck


VW resource- ThinkBalm ,3DTLC, Karl Kapp, Tony ODriscoll, ASTD Island,Anders Grondstedt-train for success, mark Oehlert #astd #dl09 #dl09-p2about 9 hours ago from TweetDeck


K Zero is a consulting co on VWs. Here's their site http://bit.ly/30Nux7 #astd #dl09 #dl09-p2about 9 hours ago from TweetDeck

RT @mrch0mp3rs: OpenSim = open source platform to build VW -- It's free and open -- but you're building... everything #dl09-p2 #astdabout 9 hours ago from TweetDeck

Many virtual worlds only run on PCs. Sorry Mac Peeps #astd #dl09 #dl09-p2about 9 hours ago from TweetDeck

@kelticray Possibly! Can lrners trust u if they don't have basic ideal of who u r . Avatars rep U to various degrees #dl09 #dl09-p2 #astdabout 10 hours ago from TweetDeck in reply to kelticray


@kelticray Some VW allow u 2 drop in2 existing avatars. SL has generic avator. Problem is you dilute ur interaction #dl09-p2 #dl09 #astdabout 10 hours ago from TweetDeck in reply to kelticray

RT @mrch0mp3rs: Let me repeat - VW, working with SCORM, using LETSI Run-Time Web Services -- Fairmont Valley Room at 5pm #dl09about 10 hours ago from TweetDeck

2 Hold users attention U must create opportunities for them to engage in their environment & with other VW users #dl09 #dl09-p2 #astdabout 10 hours ago from TweetDeck

Developers must consider (User) Orientation for VW implementation #astd #dl09 #dl09-p2about 10 hours ago from TweetDeck

Users give up on VW after 10 minutes if they can't figure it out #dl09 #dl09-p2 #astdabout 10 hours ago from TweetDeck

Men and Women prefer different POV in VW. M 1st person - W prefer to see their avatar (I think it is a shoe thing) #dl09 #dl09-p2 #ASTDabout 10 hours ago from TweetDeck

RT @billbrandon: Happy Birthday to all US Marines at #DevLearn09! 234 years - Semper Fi! dl09about 10 hours ago from TweetDeck

When we train in RW we don't use LMS why would we limit learning in VW because of LMS limitation? #astd #dl09 #dl09-p2about 11 hours ago from TweetDeck

What do you want to track and do you need to use your LMS? Are we limiting learning due to dependency on LMS? #astd #dl09-p2 #dl09about 11 hours ago from TweetDeck

RT @briandusablon: "People don't hate change. They hate how you're trying to change them." - Michael Kanazawa #dl09-p5about 11 hours ago from TweetDeck

Multiverse (VW) has an effective gaming engine. #astd #dl09 #dl09-p2about 11 hours ago from TweetDeck

Most virtual worlds do not track data in SCORM #astd #dl09 #dl09-p2about 11 hours ago from TweetDeck

VW effective interactive content - Collaboration, Process Improvement, Comm Skills #astd #dl09-p2 #dl09about 11 hours ago from TweetDeck

Cost savings of VW conferences is a selling point for project. Savings incredible without loss of impact. #astd #dl09 #dl09-p2about 11 hours ago from TweetDeck

IBM is very active in VW space. They import sims into SL. Use virtual teams and create community #astd #dl09-p2 #dl09about 11 hours ago from TweetDeck

e learning may be linear compared to non-linear applications of VW #dl09-p2 #dl09 #astdabout 11 hours ago from TweetDeck

Why build a classroom in VW when your learners can be trained on Mars or some other creative space? #dl09-p2 #dl09 #astdabout 12 hours ago from TweetDeck

VW force participants to become more active than other media forms (ie- away in SL) #dl09-p2 #dl09 #astdabout 12 hours ago from TweetDeck

VW has advantage of physical presence that webex and conf calls do not. #dl09-p2 #dl09 #astdabout 12 hours ago from TweetDeck

VW will integrate in 2 recruiting, retention, trning,learning,education, collaboration,hr,knowledge mgmt - 5 yr prediction #dl09-p2 #dl09about 12 hours ago from TweetDeck

Virtual Worlds must exist in the absence of users - part of definition #dl09-p2 #dl09 #astdabout 12 hours ago from TweetDeck

Common denominator of group is to find the value of Virtual Worlds in L&D #dl09-p2 #astdabout 12 hours ago from TweetDeck


Overall, the session helped verify the potential and obstacles of learning in a virtual space. Ultimately, content rules and the Virtual World media can be an effective tool when used purposely. VW must serve the content not simply be a vehicle to amuse learners.